My girlfriend's favourite word is no. Not stubbornly. Just whenever I ask where she wants to go tonight. Any restaurant I suggest. Any decision that requires committing to something.
So I built Roll Date Dice: a date night selector calibrated to what we actually like. You roll. You go.
The feeling I was designing for wasn't efficiency. It was an easy yes.
I keep starting somewhere before the pixels. With a moment in ordinary life, a feeling that's either missing or broken, and then a question I can't quite shake: what would an interface have to do to produce it?